<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:orientation="vertical" >
<TextView
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:text="@string/hello" />
<LinearLayout
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:orientation="horizontal" >
<TextView
android:id="@+id/textView1"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_weight="1"
android:background="#ff0000"
android:text="첫번째번호" />
<TextView
android:id="@+id/textView2"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_weight="1"
android:background="#8df220"
android:text="두번째번호" />
<TextView
android:id="@+id/textView3"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_weight="1"
android:background="#603330"
android:text="3번째번호" />
<TextView
android:id="@+id/textView4"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_weight="1"
android:background="#0000ff"
android:text="4번째번호" />
<TextView
android:id="@+id/textView5"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_weight="1"
android:background="#02ff00"
android:text="5번째번호" />
</LinearLayout>
<Button
android:id="@+id/button1"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="right"
android:text="번호 뽑기" />
<LinearLayout
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:orientation="horizontal" >
<EditText
android:id="@+id/editText1"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_weight="1"
android:maxLength="2" />
<EditText
android:id="@+id/editText2"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_weight="1"
android:maxLength="2" />
<EditText
android:id="@+id/editText3"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_weight="1"
android:maxLength="2" />
<EditText
android:id="@+id/editText4"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_weight="1"
android:maxLength="2" />
<EditText
android:id="@+id/editText5"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_weight="1"
android:maxLength="2" />
</LinearLayout>
<TextView
android:id="@+id/outcome"
android:layout_width="wrap_content"
android:layout_height="wrap_content" />
</LinearLayout>
package com.lotto;
import java.util.Random;
import android.app.Activity;
import android.os.Bundle;
import android.util.Log;
import android.view.View;
import android.view.View.OnClickListener;
import android.widget.Button;
import android.widget.EditText;
import android.widget.TextView;
import android.widget.Toast;
public class LottoActivity extends Activity {
TextView tv1,tv2,tv3,tv4,tv5;//로또 추첨번호 뷰
TextView outcome;
Button btn1;
EditText edit1,edit2,edit3,edit4,edit5;
int[] selects=new int[5];//내가선택한 번호 넣을 배열
int[] lotto=new int[5];//당첨 번호 배열
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
//클래스 변수의 초기화
tv1=(TextView) this.findViewById(R.id.textView1);
tv2=(TextView) this.findViewById(R.id.textView2);
tv3=(TextView) this.findViewById(R.id.textView3);
tv4=(TextView) this.findViewById(R.id.textView4);
tv5=(TextView) this.findViewById(R.id.textView5);
btn1=(Button) this.findViewById(R.id.button1);
outcome = (TextView)findViewById(R.id.outcome);
//사용자가 뽑은 로또번호를 가져오기 위해서
edit1=(EditText)findViewById(R.id.editText1);
edit2=(EditText)findViewById(R.id.editText2);
edit3=(EditText)findViewById(R.id.editText3);
edit4=(EditText)findViewById(R.id.editText4);
edit5=(EditText)findViewById(R.id.editText5);
/* btn1.setOnClickListener(new OnClickListener() {
@Override
public void onClick(View v) {
}
});*/
MyListener listener = new MyListener();
btn1.setOnClickListener(listener);
}
int count=0;
Random r=new Random();
class MyListener implements OnClickListener{
int ballNumber;//뽑은 번호
@Override
public void onClick(View v) {
//r.nextInt();//랜덤한 int값을 리턴해줍니다.
//r.nextInt(20);//20이하의 랜덤함 int를 리턴해준다.
count++;
ballNumber=r.nextInt(45)+1;
//중복 안되게 처리하자
if(count<6){//count가 6일때는 하지 않기
for(int i=1;i<count;i++){
if(lotto[i]==ballNumber){//에러 범위
ballNumber = r.nextInt(45)+1;
i=0;//처음부터 다시 시작
Toast.makeText(LottoActivity.this,
"중복", 0).show();
Log.i("중복","중복");
}
}
}
switch(count){
case 1:
lotto[0]=ballNumber;
tv1.setText(ballNumber+"번");
break;
case 2:
lotto[1]=ballNumber;
tv2.setText(ballNumber+"번");
break;
case 3:
lotto[2]=ballNumber;
tv3.setText(ballNumber+"번");
break;
case 4:
lotto[3]=ballNumber;
tv4.setText(ballNumber+"번");
break;
case 5:
lotto[4]=ballNumber;
tv5.setText(ballNumber+"번");
//사용자가 입력한 번호5개 가져와서
//selects배열에 값넣기
//Editable ->String
String no10 = edit1.getText().toString();
String no20 = edit2.getText().toString();
String no30 = edit3.getText().toString();
String no40 = edit4.getText().toString();
String no50 = edit5.getText().toString();
//String -> int
int no1=Integer.parseInt(no10);
int no2=Integer.parseInt(no20);
int no3=Integer.parseInt(no30);
int no4=Integer.parseInt(no40);
int no5=Integer.parseInt(no50);
selects[0] = no1;// 내가 뽑은 번호배열 selects
selects[1] = no2;
selects[2] = no3;
selects[3] = no4;
selects[4] = no5;
int success=0;
//selects 내번호와 lotto 당첨 번호를 비교하기
for(int i=0;i<selects.length;i++){
for(int j=0;j<lotto.length;j++){
//selects[0];//내 첫번째 번호
if(selects[i]==lotto[j]){
success++;
}
}
}
outcome.setText(success+"개 맞았다.");
break;
default://재도전 하기 구현
count=0;
tv1.setText("");
tv2.setText("");
tv3.setText("");
tv4.setText("");
tv5.setText("");
}
}
}
}